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ZAK BROWN

3D Environment Artist & Level Designer

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PORTFOLIO

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Rock

Used in Keyboard Kingdom

 

 

Made in Blender and textured in Adobe Substance Painter.

Poly Count: 427

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Natalie’s Bedroom

Used in Natalie’s Story

 

 

Made in Blender and textured in Blender.

Containment Vat

Used in Dr Heindrich’s Classified Experiments

 

Made in 3Ds Max and textured in Adobe Substance Painter.

Poly Count: 9,917

About Me

I am a dedicated second-year Game Design student with a passion for 3D art, level design, and game development. Throughout my time at university, I have led and contributed to several projects, including two that were showcased at COMX, the University of Gloucestershire’s end-of-year exhibition. I am currently on placement, gaining real-world experience while continuing to develop my skills. Known for my strong communication, leadership, and teamwork abilities, I am a self-driven and hardworking individual committed to delivering high-quality results in all my projects.

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CONTACT ME

Available for employment and freelance opportunities. Let’s connect!

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