

Dr Heindrich’s Classified Experiments
Stealth, Puzzle Game - Itich.io
A Two-Player Co-op Game
Dr. Heindrich’s Classified Experiments is a cooperative stealth game where two players must share the ability to see, as one player's vision is taken away. Players work together to solve puzzles, avoid or stun guards, and escape the lab. Developed in Unity as part of a University assignment, the game was showcased at COMX at the University of Gloucestershire.
My Contribution
Lead Producer
As the lead producer, I managed the team and oversaw the production of the game. My responsibilities included organizing tasks, ensuring deadlines were met, and maintaining high standards of quality throughout the project. I also assisted team members in implementing their work and provided guidance to less experienced individuals in using Unity.
Level Design
I designed the first and third levels of the game. The first level served as a tutorial to introduce players to the mechanics, while the third level challenged players to work together strategically to avoid guards and solve complex puzzles. One of the key elements I designed was the sliding puzzle room, which required players to cooperate closely, making use of their unique abilities to avoid detection and progress.

Modelling & Texturing
I modeled and textured a variety of assets for the game, including laser walls, beds, barrels, laser cannons, sliding floor tiles, tables covered with tools, and containment vats. To ease the production workload, I also assisted by texturing assets created by other team members, such as wall variations, tables, and walls with buttons and vents. All assets were modeled in 3Ds Max and textured in Adobe Substance Painter.

Screenshots
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