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Environment Art

Environmental art is one of my greatest passions. I thrive on bringing worlds to life through immersive scenes and storytelling. For an animation assignment inspired by a 'Far Cry' theme, I designed and crafted detailed environments to capture the essence of my game. All assets were modeled in Blender and textured using Adobe Substance Painter, with the final render completed in Unreal Engine 5 to showcase the results.

Game Trailer Animation

3D Models

Below are models from a variety of projects I’ve worked on, including Phantom Paws, The Reckoning Live, Keyboard Kingdom, and Dr. Heindrich's Classified Experiments. These assets showcase my dedication to creating high-quality models with detailed textures.

Check out my work on Sketchfab

Other Projects

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